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Option Explicit
Dim DX7 As New DirectX7
Dim DD7 As DirectDraw7
Dim SurfaceDesc As DDSURFACEDESC2
Dim PrimarySurface As DirectDrawSurface7
Dim BackBuffer As DirectDrawSurface7
Dim bmpBild1 As DirectDrawSurface7
Dim bmpBild2 As DirectDrawSurface7
Dim WithClip As Boolean
Dim running As Boolean
Dim FPSCounter As Single
Dim FPS As Single
Dim FPSTickLast As Long
Private Sub Form_Load()
Dim Destrect As RECT
Dim SrcRect As RECT
Me.Show
Me.Refresh
Initialization
BitmapLaden
BILD1.X = 100: BILD1.Y = 100: BILD1.Dir = -1
BILD2.X = 200: BILD2.Y = 100: BILD2.Dir = -1
running = True
Do
With SrcRect
.Left = 0: .Right = BILD1.Width
.Top = 0: .Bottom = BILD1.Height
End With
DisplaySprite _
Destrect, bmpBild1, SrcRect, WithClip, BILD1.X, BILD1.Y
If BILD1.Dir = -1 Then
BILD1.X = BILD1.X - 1
If BILD1.X < ((BILD1.Width + 20) * -1) Then BILD1.Dir = 1
Else
BILD1.X = BILD1.X + 1
If BILD1.X > BILD1.Width Then BILD1.Dir = -1
End If
With SrcRect
.Left = 0: .Right = BILD2.Width
.Top = 0: .Bottom = BILD2.Height
End With
DisplaySprite _
Destrect, bmpBild2, SrcRect, WithClip, BILD2.X, BILD2.Y
If BILD2.Dir = -1 Then
BILD2.Y = BILD2.Y - 1
If BILD2.Y < ((BILD2.Height + 20) * -1) Then BILD2.Dir = 1
Else
BILD2.Y = BILD2.Y + 1
If BILD2.Y > BILD2.Height Then BILD2.Dir = -1
End If
BackBuffer.SetForeColor vbRed
BackBuffer.SetFont Me.Font
BackBuffer.DrawText _
10, 10, "DirectDraw und Bitmaps clippen", False
BackBuffer.DrawText _
10, 30, "<Esc> beendet das Programm", False
BackBuffer.DrawText _
10, 50, "FPS: " & Format(FPS, "0.0"), False
BackBuffer.DrawText _
10, 70, "<Space> Bitmaps zuschneiden: " & WithClip, False
PrimarySurface.Flip Nothing, DDFLIP_WAIT
ClearBuffer vbBlack
If FPSCounter = 30 Then
If FPSTickLast <> 0 Then _
FPS = 1000 * 30 / (GetTime - FPSTickLast) + 1
FPSTickLast = GetTime
FPSCounter = 0
End If
FPSCounter = FPSCounter + 1
DoEvents
Loop While running
Terminate
End Sub
Private Sub Form_KeyPress(KeyAscii As Integer)
If (KeyAscii = vbKeyEscape) Then
running = False
End If
If (KeyAscii = vbKeySpace) Then
If WithClip Then
WithClip = False
Else
WithClip = True
End If
End If
End Sub
Sub Initialization()
Set DD7 = DX7.DirectDrawCreate("")
DD7.SetCooperativeLevel Me.hWnd, DDSCL_EXCLUSIVE Or _
DDSCL_FULLSCREEN Or DDSCL_ALLOWREBOOT
DD7.SetDisplayMode _
SCREENWIDTH, SCREENHEIGHT, 16, 0, DDSDM_DEFAULT
With SurfaceDesc
.lFlags = DDSD_CAPS Or DDSD_BACKBUFFERCOUNT
.ddsCaps.lCaps = DDSCAPS_PRIMARYSURFACE Or _
DDSCAPS_FLIP Or DDSCAPS_COMPLEX
.lBackBufferCount = 1
End With
Set PrimarySurface = DD7.CreateSurface(SurfaceDesc)
SurfaceDesc.ddsCaps.lCaps = DDSCAPS_BACKBUFFER
Set BackBuffer = _
PrimarySurface.GetAttachedSurface(SurfaceDesc.ddsCaps)
End Sub
Sub BitmapLaden()
Dim BmpDesc As DDSURFACEDESC2
BmpDesc.lFlags = DDSD_CAPS Or DDSD_HEIGHT Or DDSD_WIDTH
BmpDesc.ddsCaps.lCaps = DDSCAPS_OFFSCREENPLAIN
BILD1.Width = 73: BILD1.Height = 85
BmpDesc.lWidth = 73: BmpDesc.lHeight = 85
Set bmpBild1 = _
DD7.CreateSurfaceFromFile(App.Path & "\DX7.bmp", BmpDesc)
BILD2.Width = 218: BILD2.Height = 36
BmpDesc.lWidth = 218: BmpDesc.lHeight = 36
Set bmpBild2 = _
DD7.CreateSurfaceFromFile(App.Path & "\VBFun.bmp", BmpDesc)
End Sub
Sub Terminate()
Set bmpBild1 = Nothing
Set bmpBild2 = Nothing
DD7.RestoreDisplayMode
DD7.SetCooperativeLevel Me.hWnd, DDSCL_NORMAL
Set PrimarySurface = Nothing
Set DD7 = Nothing
Set DX7 = Nothing
End
End Sub
Sub ClearBuffer(Color As Long)
Dim Destrect As RECT
With Destrect
.Bottom = SCREENHEIGHT
.Left = 0
.Right = SCREENWIDTH
.Top = 0
End With
BackBuffer.BltColorFill Destrect, Color
End Sub
Function GetTime() As Long
GetTime = DX7.TickCount
End Function
Sub DisplaySprite(Destrect As RECT, Sprite As _
DirectDrawSurface7, SrcRect As RECT, Clip As Boolean, _
ByVal xCoord As Long, ByVal yCoord As Long)
Dim XSrcRect As RECT
If Clip = True Then
XSrcRect = SrcRect
With SrcRect
If xCoord > (SCREENWIDTH - (.Right - .Left)) Then .Right = _
(.Right - (xCoord - (SCREENWIDTH - (.Right - .Left))))
If xCoord < 0 Then
.Left = .Left + (xCoord * -1)
xCoord = 0
End If
If yCoord > (SCREENHEIGHT - (.Bottom - .Top)) Then _
.Bottom = (.Bottom - (yCoord - (SCREENHEIGHT - _
(.Bottom - .Top))))
If yCoord < 0 Then
.Top = .Top + (yCoord * -1)
yCoord = 0
End If
End With
BackBuffer.BltFast _
xCoord, yCoord, Sprite, SrcRect, DDBLTFAST_WAIT
SrcRect = XSrcRect
Else
BackBuffer.BltFast _
xCoord, yCoord, Sprite, SrcRect, DDBLTFAST_WAIT
End If
End Sub
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